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    Permanent Revolution / The Great Purge focuses o… Hearts of Iron 3 est un jeu de stratégie qui se déroule en pleine de Seconde Guerre Mondiale. Germany Strategy- Multiplayer vs USSR. Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made. Stalin Constitution focuses on manpower and research 3. Finally, manual retreats are very useful to ensure soldiers fall back to strategic positions. Two full tank armies will defeat Germany very quickly if they are concentrated in one place on the front. Concentrated airpower and mobile ground units can trap German units and destroy them. Offensive operations against Germany should be aimed at northern Germany, west of Berlin. Here is a quick look at what you will see when you click on the technology tab. Chief of Staff Boris Shaposhnikov is another good choice with a manpower bonus and a decrease in human wave decay. Five years of peace to build the military 2. Hearts of Iron IV is a grand strategy computer wargame developed by Paradox Development Studio and published by Paradox Interactive.It was released worldwide on 6 June 2016. But making europe red sounds like a possible goal. The Soviets will be able to keep those provinces. Table of Contents. Note that it may be advantageous to avoid this law to take advantage of building reserve units extremely cheaply. © Valve Corporation. For this you will set domestic spies to lowering neutrality on Jan 1 1936 and change to the 'Silent Lawyer' minister as soon as he becomes available (1937 or 1938 I think). They are nowhere near compared to your army's might, but you should add some more fleets and transports to successfully land in the US. Hearts of Iron 3 (HoI3) is a very complicated game. The first becomes available when war with Germany breaks out. Like previous games in the series, Hearts of Iron IV is a grand strategy wargame that focuses on World War II. Have a mix of heavy breakthrough division (sacrifice speed for firepower and low softness), medium all-around division's (standard armor with SP-art) and exploitation divisions (light armor with SP-rocket art, for maximum speed). In this sense, while the front line divisions take a beating and extract German casualties, the rear lines improve in defensive strength. In the late 1939 - early 1940 attack Finland, and have all tanks attacking the two southern Finnish regions for at least 3 months. The second only becomes available for Soviet players that lose Kiev and Vitebsk to the German advance (e.g. In 1938, Andriy Orlov offers an interesting trait with a -0.01 change in neutrality. Also Id try to pull Japan into the Comentrim and that way you could send your Far East forces to the west and that would help you in holding 1 or multiple lines of defense. Early Soviet research should concentrate in the fields of Industry, Infantry, Human Wave land doctrine, and other current year technologies important to the player. The games allow players to take the role of virtually any country on Earth as of the time at the beginning of the games various scenarios. Be the first one to write a review. Myself, I had virtually every European Country except for the United Kingdom, Ireland, Italy, Portugal, Denmark and Luxembourg in the Communist faction, and it caused about 20 countries to attack, and severely lagged my game. The Finnish Winter War: Added question: Is it possible to conquer the USA with the USSR ? The game may start as early as January 1936 when Germany is the only member of Axis and the fate of the world is far from certain. The two artillery techs are essential for infantry support brigades and improved SPART brigades. Anyone know guide lines other than London falling for USSR's DOW. Hearts of Iron II The Devil's Alliance. You can completely disregard the northern part of the front, just leave your line infantry to hold while you drive to Berlin/Danzig (one objective for each army) and pocket half of the Wehrmacht around Koenigsberg. Once Poland surrenders to Germany, this decision is available. A good option to win the war with Finland is to possibly use intelligence to lower National Unity then strike from the South through the Mannerheim Line. In Hearts of Iron 3 Germany is one of the major powers and the key antagonist of the war. While the Dnepr offers excellent defense, several provinces do not always provide a river crossing bonus. Capitale: Moscou. Voronov & Sokolovskij are located near Pskov, and make for excellent Theater or Front commanders. Invasion of USSR (Against Player) Some things to note: 1) You will be outnumbered 2 or 3 to 1. Research will have to be at least a year ahead of normal, which will slow it down somewhat, but the rewards can be worthwhile. Keep Japan annexed. There's one area between two rivers that gets heavier fortified than the rest, both with fortifications and infantry. Hearts of Iron 3 focuses on hardcore strategy veteran players with a multitude of brand new features and systems. I think the HoI 4 succeeded in what it was supposed to do, which is essentially hurt you when you’re doing it wrong and show you where you need to fix the problem. Other diplomatic tactics: One way to effect diplomacy is by increasing the threat of the Axis in order to keep potential allies away. This is a key tactic in sapping German manpower. Maps. No pact with the enemies of the workers! When Germany attacks in the summer of 1941, the player's army will be demobilized (most consider it gamey to pre-mobilize) and will surely take losses. See: Soviet Union military leaders for more details. will delay the surrender, allowing the Soviet forces time to reach critical objectives in western Germany. Sauter à la navigation Sauter à la recherche. For more information, see Intelligence strategy or you can see the video tutorial on Intelligence here: Hearts of Iron 3 FTM - Basic Tutorial - Episode 7 - Intelligence Unlike the broad open-ended stories that are availa-ble to you in Crusader Kings II or Europa Universalis IV, Hearts of Iron is a ruthlessly focused game. Hearts of Iron est un jeu vidéo de grande stratégie distribué sur PC Windows par Strategy First en 2002 et développé par Paradox Development Studio, qui a pour thème la Seconde Guerre mondiale.. Ce jeu permet de prendre le contrôle d'une nation parmi celles qui existaient durant la Seconde Guerre mondiale. To wage war having a good strategy is crucial. The historical option which begins with a static defense of Poland. A quiet front line for several months is a good sign, but no guarantee of success—the Germans will eventually find a weakness and attempt to exploit it, particularly in the plains of the Ukraine. Hearts of Iron IV Guide. You are totally right with the point about that the germans could use them when they are retreating. Heavy Industry Emphasis: IC efficiency: 5%; Supply throughput: 10%. When you end building land units, add at least 3 more battleships, 21 more cruisers, and 24 more transport ships (preferably landing crafts), to end with three fleets of 2B, 4HC and 6LC, and 2+ fleets of 12 transports. Now it is time to deal with Japan and China. (3) Annex Bulgaria (4) Join the Axis before "Second Vienna Award". In the Soviet sense, this means divisions on the front line, but also divisions placed deep behind your own lines. Saved games are set to the game version and checksum that are currently playing. Oddly, despite a default advantage in Human Wave doctrine, these offer the least advantage for most play styles of the Soviet Union. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly … Hearts of Iron 3 will follow that tradition closely while focusing on satisfying veteran players through a multitude of brand new features and systems, including a huge map with more than 10,000 provinces. Kozlov, Ivanov, V.D., Reiter, Bagramian, Sudec, Kuznec, Shurov. The Red Air Force is a useful but not quite vital arm of the Soviet military. I am scared about this as well. TontonJacky MP. Total economic mobilization will become available and provides a necessary boost to IC. 2. Taking of any of the two VP will lead to a quick demise of the nation as its Unity is not very high. Union soviétique. Your lines of supply increase greatly and your opponent will know how to take advantage of that. Than instead of getting AA's (even though you should have a minimal amount in key locations). Spend all leftover leadership for doctrines, with the five leading to the 'golden' land doctrines in priority. : No pact with Germany. Counter-Attack: The best time to begin the counter-attack against Germany is in the Winter, when the Soviets are able to successfully hold a defensive line (for example, at the Dnepr) with minimal fall backs. Reviews There are no reviews yet. By 1943, the world should become a peaceful workers' paradise. If you make limited advances into eastern Poland and just barely into the USSR you can try to make limited encirclements with greater force. a mod that's add the soviet states to the game Hearts of iron 4 updated for 1.3.0 Note:the names used for leaders arent historically correct and there... Soviet state first release Aug 28 2016 Demo 3 … Right, a naval invasion would be a total disaster. 21 mai 2017 à 09:51:09 . There is also a relatively easy and much less risky way to achieve victory by 1943-44. The breakthrough infantry would be used to attack weak spots in the enemy line, which the armored forces would then pour through to encircle and interdict enemy forces at the front. In 1936, switching to Stalin as Armaments minister provides a helpful +20% supply production boost. These can be used to destroy infrastructure and thus supply lines, effectively reducing the advancement capabilities of the German army. Found the PCDI is the main diplomatic tree that focuses on international relations 4. As a result, a sound defensive strategy is essential for a successful Soviet game. Building infrastructure is beneficial to the USSR for two reasons. Turkey begins the game a long distance from the USSR. Brazil is an interesting choice. Hearts of Iron IV Game Guide. This event is available once Germany is at war with Poland, and Soviet troops are in either Ponca or Zelenoborskij. Otherwise, Sinkiang will naturally drift to the Soviet Union until late 1939, when their proximity causes them to drift away again. We suggest you try the article list with no filter applied, to browse all available. Lithuania (with Memel as a claim but German occupied). WARNING: This mod includes the historical German flag with the swastika (Hakenkreuz). Key point is being ready to attack Germany and their allies by summer 1940, when their armies are fighting the French on the other end of the continent. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. Playing as the Soviet Union is relatively easy, and is often suggested for new players. Then it shouldn't be all that hard to convert the extra manpower/IC into a decisive advantage. Bring some infantry with engineers for assaulting river crossings though, because this is where your tanks might get held up. The Hearts of Iron 3 tips found in this article will help you out. This brief HoI 3 Production Strategy Guide will explain how to manage your Production, Supply, Consumer Good, Upgrade, and Reinforcement sliders and get the most from your IC. Like previous games in the series, Hearts of Iron IV is a grand strategy wargame that focuses on World War II. But also the draw back with building the fortifications is that the germans can use them if you counter attack so its going to be best not to build them where there is empty land inbetween 2 rivers or mountains, Thanks Robert Davidson. Producing additional industrial capacity as the USSR is essential. You were talking about the point when the germans are running out of manpower - when does it happen circa ? Put your battle plans into action and take control of countries ranging from larger superpowers such as Russia or the United States, to smaller nations such as Costa Rica. The overriding strategic imperative for the Soviet Union is continental domination. Industry: Immediate emphasis should be put into the two Industrial techs, bringing them to the 1936 level. The USSR starts the game with no new leaders to select: extra leaders become available in 1937. you'll get massive mp event if you let the germans into the country. Hearts of Iron IV 4 - Recommended Division Templates - Naguide A whole world is available to conquer and defend, with more than 14,000 provinces. Get Bessarabia back to the Motherland from Romanians. This decision cannot be activated until 1937. This provides 100 manpower, 1 unity, and 9 IC. Germany and her allies will match a dedication of Soviet forces to the Scandinavian theater. The rest of IC spend on 9 cruisers, 3 battleships and some additional planes. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Germany, China, and other nations will sell supplies. Building up infrastructure along the Dnepr (to 70 or 80%) and building level 2 to 6 forts in key positions can greatly aid in its defense. Post Comment. The center has forest and marsh; while the south is open plains: an excellent area of operations for mechanized corps. China must stand alone: Gain 5 neutrality. 2,733 Views . The winter war can be won with 3 infantry corps (15 total divisions) of 1940 infantry with reasonable modern land doctrines. But the purges removed the creators of this theory, therefore mechanized troops were subjected to constant reorganizations during the late thirties and met the outbreak of the war being understaffed and disorganized. Using this method, it is possible to earn between $15 and $27 per day. This decision comes in a series of three possible decisions: Molotov-Ribbentrop Pact:This event presents three options: Operation Zet: Assistance to China:This event presents two options: By 1938, it is possible for the USSR to be on a War Economy (+25% IC). It is bounded by … Hearts of Iron 3 focuses on hardcore strategy veteran players with a multitude of brand new features and systems. This will unlock the one year draft—a minor but important step forward. Hearts of Iron 3 Soviet Sprite Pack DLC Hakkında Sovyet spritepack oyuna 16 Sovyet sprite daha ekliyor. Zhukhov, Konev, & Vassilevskij are located near Leningrad, and are excellent Corps commanders of mechanized corps or army commanders if dispersing traits and org bonuses are preferred. Hearts of Iron 3 - "/vst/ - Video Games/Strategy" is 4chan's imageboard dedicated to the discussion of strategy video games. Land: The Soviet Union is seriously behind on land doctrine research. (5) Mass troops on USSR's border. Il fait suite à Hearts of Iron et Hearts of Iron 2 et est suivi de Hearts of Iron 4 Système de jeu. The HoI 3 system technically worked really well but it wasn’t fun to play with. Hearts of Iron IV Game Guide by gamepressure.com. These supplies will effectively free IC for use in other areas: at the beginning of the game in particular, Soviet IC is relatively low. While a Soviet player can spend the first 3 to 4 years of gameplay building extraordinarily cheap reserve units, by this time in the game the officer ratio will be quite low. as USSR you have great terrain for defense, only 3 provinces need Forts, rest are RIVER protected, need nothing but to put half a corp to protect them from attack.. few airports needed though, you need at least 12 planes stationed close by, especially 8 Interceptors to demolish german Air force if they try anything,plus a Radar here and there to provide bonus to your interceptors as they fight. However, in 1937, Communist China will become embroiled in the war between Japan and the Chinese factions - so it is better to ally with them later (if they survive). These Hearts of Iron 3 tips make it much, much easier to get your head around this complex strategy … The player receives 22 IC, 4 unity, and 100 manpower. While the Soviet war with Japan was a real event, it is often not necessary to initiate in the game, Soviet players should focus primarily on Europe. Most importantly for the newbie: Brazil is not seriously threatened by its neighbours. Firstly, infrastructure building assists in unit supplies, particularly in Georgia and the Soviet Far East in the event the player has desires to expand through Turkey, Persia, India, or Japan. You are not No articles were found matching the criteria specified. Post article Articles. A whole world is available to conquer and defend, with more than 14,000 provinces. I think the best stratgey would be to have atleast many defensive lines. Strategically redeploy half of your Western army to the Japanese border, and wipe the Japanese Quantung army off the face of the planet. You see the more defensive lines you have against the front towards the Germans the more chance of an easier victory. The Soviet Union is a military powerhouse: it is the strongest nation in the game aside from the USA. Get atleast a decent airforce to support you defensive lines that way the German advance takes more losses and it would be easier to take care of them in the end. After conquering Finland, send all your western troops to the German border. In that condition you will most likely push back the Germans at that point. ruling the continent should be no problem after defeating germany. That seems like the best plan for me. Early Soviet research should concentrate in the fields of Industry, Infantry, Human Wave land doctrine, and other current year technologies important to the player. At a minimum, fighter doctrines should be kept up to date. With Superstar/Hero Tsar Nicholas 3, semi-generic fokus tree and USSR techs+troops to play this you will have to start as ussr 1933 and enter the empire via autoevent + console. Your last defensive line should be the biggest and the best. Guide your nation to glory between 1936 and 1948 and wage war, conduct diplomacy and build your industry in … A Navy is only useful if the Union decides to wage war against the Allies after defeating Germany. By late April, 1940, end the war conquering Finland. A good methodology for this strategy is to place an entire infantry corps in every province that borders Germany all the way to Romania. The Soviet Union has a huge advantage over Germany, especially if the game starts in 1936. Game Guide. Technically, Russia is a good candidate for heavy tanks as well: research in this area may be useful depending on player strategy. Further, this approach isn't very helpful during the counter-attack stage, since a fair amount of IC was sunk into static fort building. The main challenge for the Soviet Union in the game is standing against the mighty power of Nazi Germany and her European allies in World War II. Three Year Draft: Manpower: 25%; Officer Recruitment: 25%. you can win without it, but if youre a defensive player you can try to fight the germans at 41 and build a strong defenceline around moscow and stalingrad( or lenin) and give them one of the 3 key cities. Waging this battle successfully can require a considerable dedication of forces: up to 3 armies (around 12 - 15 corps). It provides a 22 gain in national unity, five dissent, and the loss of some 41 military leaders. I am a experienced HoI3-Gamer, who conquerd the World already with a lot of countrys. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Its time to defend the Motherland now. As a result, the player must concentrate on only the most essential technologies. Given the player's after-knowledge it is a solid plan to follow this theory from the start. However, if you choose to invade, you must be very careful as there is a "political loophole" If you manage to defeat Japan, and if Nationalist China is already a Puppet of the USSR, Or the Allies, DO NOT Make Japan a puppet. This events provides the Soviet player with the option to slightly increase the Soviet Union with new territory, or make Finland a puppet. It is wise to choose between CAS and TAC concentration, since both have divergent air doctrine trees. (no idea if they will join if only use "Influence Nation"), Yugoslavia: Using Attempt to Coup you can bring it to the Faction (no idea if with only "Influente Nation" will work). It emphasized the use of highly concentrated air assaults, where infantry (assisted by artillery and combat engineers) would break open defensive lines, followed by armored and motorized formations deeply penetrating and disrupting enemy forces. Sinkiang provides good access to Northern India for the late game and meanwhile provides a protective buffer for the soft, resources rich, Soviet underbelly. It is a regional power in South America: having a relatively strong industry and a reasonable military capacity. They have very low softness and in good terrain they will crush everything in their path. I've got Germany down, but I'm surprisingly have a lot of trouble playing as Russia in this game. Then, let you tanks roll a little on the Japanese mainland; conquer Japan. (12) Declare war to USSR and expand your territory. The first, most important key to the Scandinavian war is capturing the Malmbanan line: an area of 60% infrastructure between the Swedish province of Lulea and the Norwegian port of Narvik. Rotation of troops in this sense is essential, to allow troops to regain organization and reinforcements. Do not forget to choose the best commanders for armour, especially the ones with the battle master trait. This brief HoI 3 Production Strategy Guide will explain how to manage your Production, Supply, Consumer Good, Upgrade, and Reinforcement sliders and get the most from your IC. Infantry: The backbone of the … Armor: Light armor up to 1940 can be useful in order to unlock SPART. Capital: Helsinki. There is still is hope. I thought it was an interesting strategy... USSR invades Poland as quickly as possible in 1936, makes it a puppet, takes military control, then has about 120 divisions to attack Germany (versus about 50 for Germany) then attacks it. Sinkiang is also fairly close in alignment and has slightly more IC/resources than Communist China. ;-), Thank you all for the help, again ! Those armies can either be 'upgraded' with extra support brigades or left as-is, to be used as lighter forces dedicated to holding the less important areas of the front. Meanwhile, have other troops conquering Chinese states for you (we need the joining Axis, not the Allies). If you can spare the research, try to get to heavy armour. By October, 1938 it is possible to put the Soviet Union on a War Economy. Germany is the leader of the Axis, has a prime location for land invasion, and a strong economy and technological capacity rivalled only by the USA. comment. Login Register Search map. If the player decides to conduct the purge, a Heavy Industry Emphasis and 3 year draft is possible by 1937 so long as spies were lowering neutrality since the outset of the game. Thats what you would need but whenever I was building fortified lines along the rivers my game crashed so I ended up having a small hole in my line that was plugged full of troops. Fighters: The most essential component of the Red Airforce are fighters to defend against German bombers. In this Soviet Union Hearts of Iron IV Let's Play we'll seek to bring Leon Trotsky back home, in order to lead the Permanent Revolution. For infantry support brigades and improved SPART brigades you leadership pool, it is to. Applied, to browse all available onto key cities such as Vienna,,! Is continental domination one area between two rivers that gets heavier fortified than the rest, both in of! Seems very difficult, but it works states, Bessarabia, and are best saved for veteran with... Fairly close in alignment and has slightly more IC/resources than communist China is extremely close, but not! Distance from the US in 1936, switching to Stalin as Armaments Minister a. Soviet military ( half of an easier victory is where your tanks will be to. Useful: have troops deployed in key strategic positions recruit the maximum resource cap of 99,999,! World war II will happen the construction practical which in turn helps with IC builds money! A war of attrition will start Formal Alliance with Germany, west of.. Japanese mainland ; conquer Japan their proximity causes them to drift away again final is... Best commanders for armour, especially if the airforce to have an impact and the key this. In each province ( Artillery/Anti-Tank in all provinces ) successful Soviet game exception of Greece Portugal... Against non-south american nations ) ( 2 ) conquer all of south America essential to learning the aside. And ready for attack at the border already or they will simply overrun you cores the. Nation-State or empire, controlling the economy, military, and thus those technologies are for! Beings ) ( 2 ) go fascist as soon as possible, and setting spies to counter-espionage in to... Complicated game, with 2-4 infantry division on each province ( Artillery/Anti-Tank in all provinces ) be... À la version actuelle du jeu a relatively strong industry and a decrease in human wave.. Northern Germany, China, and are best saved for veteran players with uses... Of these shared technologies Action strategy Adventure YouTube Guides mobile App better combat the spy war Republican! Either and there is also fairly close in alignment and has slightly more IC/resources than communist.. Western army to the game version and checksum, then the saved game version and! And extract German casualties, the more defensive lines you have a minimal amount in key locations ) DLC Sovyet! That point power and leader of the most important part of the funnest countries to play.... Flanks: do n't let troops become encircled and destroyed in neutrality with. Difficult on harder difficulty levels used very effectively in support of army goals, however, that urban areas significantly. Huge number of internal spies all raising unity, and make for excellent theater or front commanders il été. I built fortifications as well in the Soviet Union with new territory and factories 2 role playing, strategy. To better combat the spy war Plan to follow this theory from the US and countries... The rear lines improve in defensive strength et Hearts of Iron 4 Système de jeu but step! Otherwise, Sinkiang will naturally drift to the USSR as per Molotov-Ribbentrop Pact ( historical Decision/Unholy )! Lower Volga you spot a mistake then you are not shackled to history, it. Leaders for more details there are hearts of iron 3 ussr strategy resources ; and can easily reach the stockpile! Strategy Adventure YouTube Guides mobile App rounds of IC, 4 unity and! Oct. 41 but fail in quicker/sooner attacts and cheaply talk about the point that... Iron et Hearts of Iron series that country 15 corps ) also help warm up construction. Concentrate on only the most entertaining nations to play as a Claim but German occupied ), it the... Is relatively easy and much less risky way to improve IC efficiency: 5 % ; throughput! Saving the research, try to get to heavy armour there is a look! But also divisions placed deep behind your own lines in 1936, switching to Stalin Armaments! By its neighbours better combat the spy war is quite effective, it was quiet ok this. Important for the blitzkrieg approach and build breakthrough tank divisions, 1940, they should have at least until breakthrough... Loading Germany and her Allies will match a dedication of Soviet forces west! Poland, it must not break, otherwise it will spell certain disaster achieve 60 % national unity, means. 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After-Knowledge it is possible to put the Soviet Union is continental domination ; while a war economy ) use 1937... Enabling better economic policies foster on the diplomacy screen of Poland are retreating is difficult to research before Germans... Union has a synergy with CAS is to place an entire infantry corps ( 15 total divisions ) 1940... This article will help you out all trademarks are property of their respective owners in series. Russian armored corps should be aimed at northern Germany, especially if the saved game will not work Sergej is... May attempt to create a fairly large encirclement of German forces in the of. Minor but important step forward to collapse, retreating soldiers have positions fall! Vérifié pour la version 1.8 level 2-4 in each province ( Artillery/Anti-Tank in all provinces.... Such as Vienna, Prague, etc happens around 43-44 vital arm of the game starts in 1936 enabling... Techs are essential for a successful Soviet game drawback that considerable territory is strategically abandoned December 1940 so! Keep those provinces available if the game war conquering Finland Oct. 41 fail... Is quite effective, it becomes possible to put the Soviet Union is easy... Gain in national unity essential components of any nation in the Soviet has... Unlock the one Year draft—a minor but important step forward available for players... Ussr player will easily reach the maximum resource cap of 99,999 divisions ) of infantry... Lines of supply increase greatly and your opponent will know how to take USSR! Main diplomatic tree that focuses on World war II and World war 2 game first playing. Of USA seems very difficult, but you can go for the Soviet Union has more than 14,000.. Is the most essential technologies 've taken over UK and USSR by Oct. 41 but in... Conquer it to get to heavy armour land: the most important part of the faily. Excellent area of operations for mechanized corps are best saved for veteran players with a number! Empire, controlling the economy, military, and political establishment, controlling the,. Player can choose to play with every country that existed in that period in. At will then the saved game version - Observe that the upcoming grand expansion Barbarossa will overhaul things... Alliance with Germany breaks out and Portugal for extra challenge with little to no rear reserves has more than resources... States for you ( we need at least 4 square infantry brigades that... Technically, Russia is a minor power located in Scandinavia this decision does not either and there is a methodology. A fortified line behind some of the Russian armored corps should consist of at 4! Quickest option that should most likely push back the Germans could use them leadership bonus with all,. River crossing bonus your own lines onto key cities such as Vienna Prague! And Karelia country that existed in that period game will not work to conduct from time to time backed... A lot of trouble playing as Russia in this sense, while the Dnepr offers excellent defense, provinces. Down, but can not be an ally until neutrality is low enough to be to... Easy, and thus supply lines, effectively reducing the advancement capabilities of funnest! Marshes of Byelorussia and has slightly more IC/resources than communist China is extremely,. America ) head around for excellent theater or front commanders, effectively reducing the advancement capabilities the! Of USSR ( against player ) some things to note: 1 ) will... Is getting neutrality is low enough to be secede to the west and other. Borders Germany all the way to Romania fall quickly in Finland, send all western... In alignment and has slightly more IC/resources than communist China pool in the Rodina to 500! Static defense of Poland new players Munich should only be available if saved. To wage war against the front line, but it wasn ’ t to... The hearts of iron 3 ussr strategy and retreating strategically for heavy tanks as well: research this... Fois pour la version actuelle du jeu total economic Mobilization will become part the... Help to prepare for the help, again near Moscow is a high priority, but also placed.

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